Server profile
TroubleChute
Offline, with 1 of 10 players on; ranked #14,385 of every public Rust server. It last wiped 44d ago.
Offline 150.228.105.245:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|342/375
- Rustoria.co - EU East Long230/250
- Rusty Moose |EU Main|36/250
- Rustoria.co - EU Main29/250
- Rustafied.com - EU Friday58/100
- Rustoria.co - EU East Medium79/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TroubleChute wipe, and how often?
The record of TroubleChute's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 44 days 8 hours ago.
About the server
Which Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TroubleChute, and is it up at the moment?
The last sighting of TroubleChute was 44 days 7 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 14 September 2026.
In which location does TroubleChute sit?
A region is not published by TroubleChute. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 150.228.105.245:28015.
Server tags
What is meant by each tag on TroubleChute?
These tags come from TroubleChute and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TroubleChute?
TroubleChute appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TroubleChute right now, and how does that number move?
The last time TroubleChute was seen online was 44 days 7 hours ago, and it is offline now.
Where does TroubleChute sit in the rankings?
The player-hours ranking for the last seven days puts TroubleChute at #14,385, among the top – of all ranked servers.
Map and rules
What are the settings and rules for TroubleChute?
The name of TroubleChute does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on TroubleChute?
The game generates the map on TroubleChute, which is procedural.
Join
What is the way to join TroubleChute?
To connect, start Rust and enter client.connect 150.228.105.245:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.