Server profile
TroubleChute
Offline, with 1 of 10 players on; ranked #13,349 of every public Rust server. It last wiped 43d ago.
Offline 150.228.105.125:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|135/250
- Rustoria.co - EU East Long167/200
- Rusty Moose |EU Main|326/350
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium583/600
- Rustoria.co - EU Main327/350
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TroubleChute wipe, and how often?
The record of TroubleChute's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 43 days 22 hours ago.
Server
On what version does TroubleChute currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for TroubleChute. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TroubleChute, and is it up at the moment?
Offline at the moment, TroubleChute was last seen 43 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 September 2026.
In which location does TroubleChute sit?
There is no region published for TroubleChute. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 150.228.105.125:28015.
Server tags
What is meant by each tag on TroubleChute?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what TroubleChute publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TroubleChute?
These Rust Insights lists include TroubleChute: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of TroubleChute look like?
TroubleChute was last seen 43 days 20 hours ago and is offline right now.
How does TroubleChute compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TroubleChute at #13,349, among the top – of all ranked servers.
Settings and rules
What settings and rules apply on TroubleChute?
No gather rate appears in the name of TroubleChute. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on TroubleChute?
A procedural map, generated by the game, is what TroubleChute runs.
How to join
What is the way to join TroubleChute?
Type client.connect 150.228.105.125:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.