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Rust Insights

Server profile

DadCore Test

Online, with 0 of 5 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under quad moddedcarbonsoftcore
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep22 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:45 UTC7d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average2/100
  2. Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average1/233
  3. [EA] Softcore 1quad · monthly · 66 on average154/350
  4. [US] Facepunch Softcore 2NA · quad · monthly · 59 on average22/300
  5. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average36/150
  6. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does DadCore Test look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does DadCore Test wipe, and how often?

Too few wipes are on record for DadCore Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 7 days 23 hours have passed since its current world was created.

Server details

Which Rust version is DadCore Test on?

The Rust build is network protocol 2635 and build 168752, running on Linux, for DadCore Test. You can only join if your game is on the same protocol; Steam handles that update.

Has DadCore Test stayed online, and is it up now?

Right now DadCore Test is up and running. The last 7 full days gave 151 of 168 hours up, or 90% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for DadCore Test?

A region is not published by DadCore Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 150.221.228.170:28015.

Server tags

What is meant by each tag on DadCore Test?

When the game's server browser reads DadCore Test, it finds these tags: gmsoftcore (Game mode): An easier ruleset: softcore; mp5 (Max players): The slot count is 5; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join you need the same version; protocol 2635; cs168752 (Build): The game build is 168752; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does DadCore Test appear?

These Rust Insights lists include DadCore Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Player counts

How many players are on DadCore Test right now, and how does that number move?

At the time of this refresh, DadCore Test holds 0 players on 5 slots. A seven-day average of 0 players puts the last week in context.

Where does DadCore Test sit in the rankings?

Player hours over seven days put DadCore Test at #15,318, within the top 69% of the ranked field. Within its quad group, the position is #620.

Map and rules

What settings and rules apply on DadCore Test?

Nothing about gather rate is given in the name of DadCore Test. quad is the group name, and it caps groups at 4 players. softcore is the game mode, The easier mode from Facepunch, keeping part of your loot. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on DadCore Test?

The game generates the map on DadCore Test, which is procedural.

Connecting

What is the way to join DadCore Test?

Open the console with F1 in Rust and enter client.connect 150.221.228.170:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmsoftcore,cs168752,ts4,^z,^y

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp5
Max players The slot count is 5.
ts4
Group limit Team size is capped at 4.
v2635
Protocol To join you need the same version; protocol 2635.
cs168752
Build The game build is 168752.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.