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Rust Insights

Server profile

LocalRustafied

Offline, with 0 of 10 players on; ranked #15,230 of every public Rust server, the top 70%. It last wiped 14d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,230ranktop 70%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:16 UTC14d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average541/525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average50/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average165/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does LocalRustafied look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

On what schedule does LocalRustafied wipe?

Its rhythm cannot be read yet: LocalRustafied has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 14 days 17 hours ago.

Server

Which Rust version is LocalRustafied on?

Rust network protocol 2634 and build 166494 on Windows is what LocalRustafied runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is LocalRustafied, and is it up at the moment?

LocalRustafied is offline at the moment; the last time it was seen was 14 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.

Where does LocalRustafied run from?

No region is published by LocalRustafied. Rust Insights reports the location a server declares, not the physical place of the machine. 150.220.36.191:28015 is where it answers.

Tags

How should you read the tags listed for LocalRustafied?

When the game's server browser reads LocalRustafied, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does LocalRustafied turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry LocalRustafied are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of LocalRustafied look like?

LocalRustafied is offline at the moment; the last sighting was 14 days 17 hours ago.

How does LocalRustafied compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts LocalRustafied at #15,230, among the top 70% of all ranked servers.

Rules and settings

How is LocalRustafied configured, and what rules apply?

Nothing about gather rate is given in the name of LocalRustafied. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Connecting

How do you connect to LocalRustafied?

To connect, start Rust and enter client.connect 150.220.36.191:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.