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Rust Insights

Server profile

A Shockbyte x Discord Production Rust Server

Offline, with 0 of 125 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 24d ago.

Filed under
Launch Rust and join
0/ 125 players now 0% full
07-day averagepeak –
#15,310ranktop 69%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0010:0012:0003:0005:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040008:0010:0012:0003:0005:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 01:32 UTC24d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average340/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average452/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average989/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average52/250

The short version

Quick answers

From the figures on this page.

Wipe days

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

Its rhythm cannot be read yet: A Shockbyte x Discord Production Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 16 hours have passed since its current world was created.

Server

How well does A Shockbyte x Discord Production Rust Server perform?

Server fps averaged 236 over 48 hours; the lowest reading was 202. Buildings, deployables and the rest took the entity count as high as 8,042. It drew as much as 1,894 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Running on Linux, A Shockbyte x Discord Production Rust Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is A Shockbyte x Discord Production Rust Server, and is it up at the moment?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last time it was seen was 10 hours ago. About 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 6 of 168 hours up, or 4% of the time. Rust Insights first logged this server on 20 September 2026.

Where does A Shockbyte x Discord Production Rust Server run from?

A region is not published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 15.235.23.56:25603.

Server tags

Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what A Shockbyte x Discord Production Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does A Shockbyte x Discord Production Rust Server turn up among the Rust Insights lists and filters?

A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of A Shockbyte x Discord Production Rust Server look like?

The last time A Shockbyte x Discord Production Rust Server was seen online was 10 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.

How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the ranking?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,310, within the top 69% of the ranked field.

Rules and settings

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

Nothing about gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on A Shockbyte x Discord Production Rust Server?

Size 1,500 and seed 50000 define the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and enter client.connect 15.235.23.56:25603. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players The slot count is 125.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.