Server profile
A Shockbyte Rust Server
Online, with 0 of 48 players on; ranked #8,003 of every public Rust server, the top 36%. It makes a new world every few hours rather than wiping.
Online 15.235.23.54:27577 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:41 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 18:49 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 18:34 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 16:01 UTC4d ago | 1 | halved by day 1 | 3 days | 0 |
| Sat 24 Oct, 20:08 UTC5d ago | 1 | – | 0.8 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does A Shockbyte Rust Server wipe?
A new world arrives every few hours on A Shockbyte Rust Server, and because no wipe schedule is kept, none of those resets counts as a wipe.
Server details
How well does A Shockbyte Rust Server perform?
Average server fps over the last 48 hours was 248, with a floor of 232. Buildings, deployables and the rest took the entity count as high as 17,304. The highest memory figure was 2,683 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does A Shockbyte Rust Server currently run?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 28 hours ago. It spent 95 of the last 4 full days' 96 hours up, 99% of the time. Rust Insights first logged this server on 24 October 2026.
In which location does A Shockbyte Rust Server sit?
A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 15.235.23.54:27577 is where it answers.
Lists and tags
How should you read the tags listed for A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp48 (Max players): It holds 48 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
What does the population of A Shockbyte Rust Server look like?
Of its 48 slots, A Shockbyte Rust Server currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 17:00 UTC, with an average of 1 players.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, A Shockbyte Rust Server sits at #8,003, inside the top 36% of ranked servers.
Rules and settings
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 15.235.23.54:27577 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.