Server profile
Mirsh's Private Server
Online, with 0 of 2 players on; ranked #6,132 of every public Rust server, the top 27%. It last wiped 16d ago.
Online 15.235.23.40:27961 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:24 UTC16d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|239/275
- Rustoria.co - EU East Long321/350
- eulongtest (private perf box)480/8
- Rusty Moose |EU Main|797/1000
- Rustafied.com - EU Friday49/100
- Rustoria.co - EU Main889/950
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Mirsh's Private Server look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.
When does Mirsh's Private Server wipe, and how often?
Its rhythm cannot be read yet: Mirsh's Private Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 16 hours ago.
About the server
How well does Mirsh's Private Server perform?
Server fps averaged 240 over 48 hours; the lowest reading was 238. The world held a peak of 9,081 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,370 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Mirsh's Private Server?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Mirsh's Private Server. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Mirsh's Private Server, and is it up at the moment?
Right now Mirsh's Private Server is up and running. About 36 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 10 October 2026.
In which location does Mirsh's Private Server sit?
A region is not published by Mirsh's Private Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 15.235.23.40:27961 is where it answers.
Tags
What is meant by each tag on Mirsh's Private Server?
These tags come from Mirsh's Private Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Mirsh's Private Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Mirsh's Private Server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Mirsh's Private Server right now, and how does that number move?
At the time of this refresh, Mirsh's Private Server holds 0 players on 2 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 00:00 UTC, at 1 players on average.
How does Mirsh's Private Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Mirsh's Private Server at #6,132, among the top 27% of all ranked servers.
Map and rules
What are the settings and rules for Mirsh's Private Server?
The name of Mirsh's Private Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Mirsh's Private Server?
Mirsh's Private Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to Mirsh's Private Server?
To connect, start Rust and enter client.connect 15.235.23.40:27961 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.