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Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 2 of 2 players on; ranked #9,159 of every public Rust server, the top 41%. It last wiped 3h ago.

Filed under
Launch Rust and join
2/ 2 players now 100% full
07-day averagepeak 2
#9,159ranktop 41%
3h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5218:0003:0012:0021:0006:0015:00Wiped Thu 29 Oct, 13:40 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040018:0003:0012:0021:0006:0015:00Wiped Thu 29 Oct, 13:40 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:40 UTC3h ago – – running 0
Sun 25 Oct, 14:40 UTC4d ago 1 – – 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average366/425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average964/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250

The short version

Quick answers

From the figures on this page.

Wipe days

On A Shockbyte Rust Server, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

On what schedule does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 hours ago.

Server details

How well does A Shockbyte Rust Server perform?

Server fps averaged 235 over 48 hours; the lowest reading was 219. At its highest the entity count reached 44,174: buildings, deployables and everything else. It drew as much as 3,172 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on A Shockbyte Rust Server?

Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is A Shockbyte Rust Server, and is it up at the moment?

The last sighting of A Shockbyte Rust Server was 2 hours ago, and it is offline at present. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 81 of 168 hours up, or 48% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does A Shockbyte Rust Server sit?

A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 15.235.23.18:29033.

Lists and tags

How should you read the tags listed for A Shockbyte Rust Server?

When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population history

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is offline at the moment; the last sighting was 2 hours ago. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 2 players.

In the ranking of Rust servers, where does A Shockbyte Rust Server place?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #9,159, among the top 41% of all ranked servers.

Settings and rules

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,900 with seed 2212709, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join A Shockbyte Rust Server?

Type client.connect 15.235.23.18:29033 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players It holds 2 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.