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Rust Insights

Server profile

typical TESTq

Offline, with 0 of 100 players on; ranked #15,858 of every public Rust server, the top 72%. It last wiped 22d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,858ranktop 72%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average340/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average452/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average989/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average52/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does typical TESTq wipe?

Too few wipes are on record for typical TESTq to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 22 days 12 hours ago.

Server details

Which Rust version is typical TESTq on?

Rust network protocol 2634 and build 167398 on Linux is what typical TESTq runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is typical TESTq, and is it up at the moment?

Offline at the moment, typical TESTq was last seen 18 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 7 October 2026.

Where does typical TESTq run from?

A region is not published by typical TESTq. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 15.204.83.240:28017.

Server tags

How should you read the tags listed for typical TESTq?

These tags come from typical TESTq and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does typical TESTq turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry typical TESTq are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of typical TESTq look like?

typical TESTq was last seen 18 days 19 hours ago and is offline right now.

How does typical TESTq compare with other Rust servers in the ranking?

On player hours for the last seven days, typical TESTq sits at #15,858, inside the top 72% of ranked servers.

Settings and rules

How is typical TESTq configured, and what rules apply?

No gather rate appears in the name of typical TESTq. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on typical TESTq?

The map on typical TESTq is procedural and the game generates it.

Connecting

How do you connect to typical TESTq?

To connect, start Rust and enter client.connect 15.204.83.240:28017 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.