Server profile
typical testsss
Offline, with 0 of 100 players on; ranked #15,702 of every public Rust server, the top 71%. It last wiped 17d ago.
Offline 15.204.83.240:28015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:08 UTC17d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|361/500
- Rustoria.co - EU East Long217/300
- Rusty Moose |EU Main|36/250
- Rustoria.co - EU Main28/250
- Rustafied.com - EU Friday61/100
- Rustoria.co - EU East Medium82/200
The short version
Quick answers
From the figures on this page.
Wipe days
On typical testsss, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does typical testsss wipe, and on which day?
The record of typical testsss's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 17 days 20 hours ago.
Server
Which Rust version is typical testsss on?
The Rust build is network protocol 2634 and build 167398, running on Linux, for typical testsss. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for typical testsss, and is it online?
The last sighting of typical testsss was 17 days 3 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 4 October 2026.
What location is listed for typical testsss?
A region is not published by typical testsss. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 15.204.83.240:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on typical testsss?
When the game's server browser reads typical testsss, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does typical testsss turn up among the Rust Insights lists and filters?
These Rust Insights lists include typical testsss: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on typical testsss right now, and how does that number move?
The last time typical testsss was seen online was 17 days 3 hours ago, and it is offline now.
In the ranking of Rust servers, where does typical testsss place?
Player hours over seven days put typical testsss at #15,702, within the top 71% of the ranked field.
Settings and rules
What are the settings and rules for typical testsss?
The name of typical testsss does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on typical testsss?
typical testsss runs a procedural map of size 1,000 with seed 6738, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to typical testsss?
Type client.connect 15.204.83.240:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.