Server profile
typical
Offline, with 0 of 40 players on; ranked #15,244 of every public Rust server, the top 71%. It last wiped 22d ago.
Offline 15.204.83.240:21006 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|509/575
- Rustoria.co - EU East Long445/475
- Rusty Moose |EU Main|380/250
- Rustafied.com - EU Friday57/100
- Rustoria.co - EU Main481/250
- Rustoria.co - US Main25/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does typical wipe?
Too few wipes are on record for typical to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days 7 hours ago.
Server
On what version does typical currently run?
Running on Linux, typical is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
Has typical stayed online, and is it up now?
The last sighting of typical was 15 days 16 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 8 October 2026.
In which location does typical sit?
There is no region published for typical. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 15.204.83.240:21006.
Server tags
What is meant by each tag on typical?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what typical publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does typical turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry typical are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on typical right now, and how does that number move?
The last time typical was seen online was 15 days 16 hours ago, and it is offline now.
Where does typical sit in the rankings?
Player hours over seven days put typical at #15,244, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for typical?
Nothing about gather rate is given in the name of typical. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on typical?
The game generates the map on typical, which is procedural.
Connecting
How do you connect to typical?
Open the console with F1 in Rust and enter client.connect 15.204.83.240:21006. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.