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Rust Insights

Server profile

typical TEST

Offline, with 0 of 100 players on; ranked #15,702 of every public Rust server, the top 71%. It last wiped 25d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,702ranktop 71%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average311/300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average23/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average20/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average204/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average101/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average30/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does typical TEST wipe?

The record of typical TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 8 hours ago.

Server details

What Rust version is live on typical TEST?

Rust network protocol 2634 and build 167398 on Linux is what typical TEST runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for typical TEST, and is it online?

typical TEST is offline at the moment; the last time it was seen was 16 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 4 October 2026.

Where does typical TEST run from?

No region is published by typical TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 15.204.83.240:20003.

Server tags

What is meant by each tag on typical TEST?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what typical TEST publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does typical TEST turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry typical TEST are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on typical TEST right now, and how does that number move?

typical TEST was last seen 16 days 10 hours ago and is offline right now.

Where does typical TEST sit in the rankings?

The player-hours ranking for the last seven days puts typical TEST at #15,702, among the top 71% of all ranked servers.

Map and rules

What settings and rules apply on typical TEST?

Nothing about gather rate is given in the name of typical TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on typical TEST?

The game generates the map on typical TEST: procedural, size 1,000, seed 6738. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join typical TEST?

Open the console with F1 in Rust and enter client.connect 15.204.83.240:20003. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.