Server profile
typical TEST
Offline, with 0 of 100 players on; ranked #15,702 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 15.204.83.240:20003 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|311/300
- Rustoria.co - EU Main23/250
- Rusty Moose |EU Main|20/250
- Rustoria.co - EU East Long204/200
- Rustoria.co - EU East Medium101/200
- Rustafied.com - EU Friday30/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does typical TEST wipe?
The record of typical TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 8 hours ago.
Server details
What Rust version is live on typical TEST?
Rust network protocol 2634 and build 167398 on Linux is what typical TEST runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for typical TEST, and is it online?
typical TEST is offline at the moment; the last time it was seen was 16 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 4 October 2026.
Where does typical TEST run from?
No region is published by typical TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 15.204.83.240:20003.
Server tags
What is meant by each tag on typical TEST?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what typical TEST publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does typical TEST turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry typical TEST are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on typical TEST right now, and how does that number move?
typical TEST was last seen 16 days 10 hours ago and is offline right now.
Where does typical TEST sit in the rankings?
The player-hours ranking for the last seven days puts typical TEST at #15,702, among the top 71% of all ranked servers.
Map and rules
What settings and rules apply on typical TEST?
Nothing about gather rate is given in the name of typical TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on typical TEST?
The game generates the map on typical TEST: procedural, size 1,000, seed 6738. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join typical TEST?
Open the console with F1 in Rust and enter client.connect 15.204.83.240:20003. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.