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Rust Insights

Server profile

EDH | Rust Server [2x Gather, 5x Stack, QoL+]

Online, with 0 of 12 players on; ranked #10,714 of every public Rust server, the top 48%. It last wiped 27d ago.

Filed under 2x moddedoxide
Launch Rust and join
0/ 12 players now 0% full
07-day averagepeak 1
#10,714ranktop 48%
27d agolast wipeno schedule published
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 814 on average627/550
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 603 on average325/300
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average106/150
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 351 on average125/150
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average938/970
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average139/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does EDH | Rust Server [2x Gather, 5x Stack, QoL+] look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does EDH | Rust Server [2x Gather, 5x Stack, QoL+] wipe, and on which day?

Each month EDH | Rust Server [2x Gather, 5x Stack, QoL+] wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 12 hours ago.

Server

Does EDH | Rust Server [2x Gather, 5x Stack, QoL+] hold a steady frame rate?

The 48-hour average for server fps is 109, and 86 was the lowest seen. The world held a peak of 71,361 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,860 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Running on Linux, EDH | Rust Server [2x Gather, 5x Stack, QoL+] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for EDH | Rust Server [2x Gather, 5x Stack, QoL+], and is it online?

At the time of this check EDH | Rust Server [2x Gather, 5x Stack, QoL+] is online. The uptime it reports puts the last restart at about 5 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 30 September 2026 is when Rust Insights first saw it.

In which location does EDH | Rust Server [2x Gather, 5x Stack, QoL+] sit?

A region is not published by EDH | Rust Server [2x Gather, 5x Stack, QoL+]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 15.204.68.251:20572.

Tags

Which meanings sit behind the tags on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): 12 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what EDH | Rust Server [2x Gather, 5x Stack, QoL+] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does EDH | Rust Server [2x Gather, 5x Stack, QoL+] turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry EDH | Rust Server [2x Gather, 5x Stack, QoL+] are Rust servers with a 2x gather rate and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What does the population of EDH | Rust Server [2x Gather, 5x Stack, QoL+] look like?

At the time of this refresh, EDH | Rust Server [2x Gather, 5x Stack, QoL+] holds 0 players on 12 slots. A weekly average of 0 players goes with a peak of 1.

Where does EDH | Rust Server [2x Gather, 5x Stack, QoL+] sit in the rankings?

On player hours for the last seven days, EDH | Rust Server [2x Gather, 5x Stack, QoL+] sits at #10,714, inside the top 48% of ranked servers.

Map and rules

What settings and rules apply on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

The name of EDH | Rust Server [2x Gather, 5x Stack, QoL+] says 2x gather. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

EDH | Rust Server [2x Gather, 5x Stack, QoL+] runs a procedural map of size 3,500 with seed 296733043, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Type client.connect 15.204.68.251:20572 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players 12 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.