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Rust Insights

Server profile · NA

Canadian Badlands

Online, with 0 of 125 players on; ranked #5,804 of every public Rust server, the top 26%. It last wiped 14d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join
0/ 125 players now 0% full
07-day averagepeak 2
#5,804ranktop 26% · #956 in NA
14d agolast wipemonthly schedule
6d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75108:0017:0003:0011:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040008:0017:0003:0011:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Note: Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

12.3 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 6d 11hThu 5 Nov, 19:00 UTCFW
  2. 34d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:52 UTC14d ago 1 – running 0
Sat 3 Oct, 19:09 UTC26d ago 2 halved by day 6 12.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average8/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average3/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average4/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average3/15
  5. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe days

On Canadian Badlands, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 6.

How often does Canadian Badlands wipe, and on which day?

The only wipe on Canadian Badlands is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 14 days 3 hours ago. Its tags state a monthly wipe schedule.

Server details

How well does Canadian Badlands perform?

Server fps averaged 141 over 48 hours; the lowest reading was 18. The world held a peak of 105,083 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,467 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Canadian Badlands currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Canadian Badlands. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Canadian Badlands, and is it up at the moment?

Canadian Badlands is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 1 October 2026.

Where does Canadian Badlands run from?

The NA tag is how Canadian Badlands places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 15.204.68.240:23990.

Server tags

What is meant by each tag on Canadian Badlands?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America are what Canadian Badlands publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Canadian Badlands appear?

Canadian Badlands appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on Canadian Badlands right now, and how does that number move?

Canadian Badlands shows 0 players at the moment, against 125 slots. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 22:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Canadian Badlands place?

In North America, Canadian Badlands is #956; across all ranked servers it is #5,804 on seven-day player hours, in the top 26%.

Map and rules

What are the settings and rules for Canadian Badlands?

Nothing about gather rate is given in the name of Canadian Badlands. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

What is the map on Canadian Badlands?

Canadian Badlands runs a procedural map of size 4,000 with seed 8675309, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto Canadian Badlands?

To connect, start Rust and enter client.connect 15.204.68.240:23990 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players 125 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.