Server profile
QuackSquad Server
Online, with 0 of 16 players on; ranked #9,285 of every public Rust server, the top 42%. It last wiped 4d ago.
Online 15.204.68.226:27193 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 42% of all ranked servers, and #482 of the quad servers (top 58%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does QuackSquad Server wipe, and on which day?
The record of QuackSquad Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 4 days 12 hours ago.
About the server
Does QuackSquad Server hold a steady frame rate?
Server fps averaged 237 over 48 hours; the lowest reading was 223. At its highest the entity count reached 48,545: buildings, deployables and everything else. Memory use peaked at 3,525 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does QuackSquad Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for QuackSquad Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is QuackSquad Server, and is it up at the moment?
At the time of this check QuackSquad Server is online. About 3 days ago is when it last restarted, judged from the uptime it reports. It spent 95 of the last 4 full days' 96 hours up, 99% of the time. Rust Insights first logged this server on 25 October 2026.
What location is listed for QuackSquad Server?
A region is not published by QuackSquad Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 15.204.68.226:27193.
Server tags
How should you read the tags listed for QuackSquad Server?
The tags gmsoftcore (Game mode): Softcore rules make for an easier game; mp16 (Max players): 16 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what QuackSquad Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature QuackSquad Server?
The Rust Insights lists that carry QuackSquad Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Population history
How many players are on QuackSquad Server right now, and how does that number move?
QuackSquad Server shows 0 players at the moment, against 16 slots. A weekly average of 0 players goes with a peak of 1.
How does QuackSquad Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts QuackSquad Server at #9,285, among the top 42% of all ranked servers. In the quad category it ranks #482.
Rules and settings
How is QuackSquad Server configured, and what rules apply?
The name of QuackSquad Server does not state a gather rate. A group may hold up to 4 players, listed as quad. softcore is the game mode, The easier mode from Facepunch, keeping part of your loot. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on QuackSquad Server?
The game generates the map on QuackSquad Server: procedural, size 3,000, seed 17762077. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join QuackSquad Server?
Open the console with F1 in Rust and enter client.connect 15.204.68.226:27193. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.