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Rust Insights

Server profile

hushs 3x/solo/duo/trio

Online, with 0 of 40 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under 3x moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,310ranktop 69%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
38% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctTue 20 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 06:46 UTC7d ago 1 – running 0
Tue 20 Oct, 07:08 UTC9d ago 2 – 2 days 2
Fri 16 Oct, 08:30 UTC13d ago 2 held half 3.9 days 2
Thu 15 Oct, 07:03 UTC14d ago 2 – 1.1 days 1
Wed 14 Oct, 07:19 UTC15d ago 2 – 1 days 0
Mon 12 Oct, 07:43 UTC17d ago 1 halved by day 1 2 days 1
Sun 11 Oct, 07:04 UTC18d ago 1 – 1 days 1
Sat 10 Oct, 21:53 UTC18d ago 1 – 0.4 days 1
Sat 10 Oct, 05:18 UTC19d ago 1 – 0.7 days 0
Fri 9 Oct, 23:11 UTC19d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 386 on average575/650
  2. Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 179 on average246/325
  3. HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average170/150
  4. HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average37/100
  5. FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 116 on average106/350
  6. AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average71/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On hushs 3x/solo/duo/trio, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

When does hushs 3x/solo/duo/trio wipe, and how often?

There is no next wipe to predict: hushs 3x/solo/duo/trio wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 7 days 11 hours have passed since its current world was created.

About the server

Does hushs 3x/solo/duo/trio hold a steady frame rate?

The 48-hour average for server fps is 234, and 208 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 46,805. The highest memory figure was 3,640 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on hushs 3x/solo/duo/trio?

Rust network protocol 2635 and build 168909 on Linux is what hushs 3x/solo/duo/trio runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for hushs 3x/solo/duo/trio, and is it online?

At the time of this check hushs 3x/solo/duo/trio is online. About 1 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 9 October 2026 is when Rust Insights first saw it.

Where does hushs 3x/solo/duo/trio run from?

No region is published by hushs 3x/solo/duo/trio. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 15.204.68.221:22841.

Server tags

Which meanings sit behind the tags on hushs 3x/solo/duo/trio?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what hushs 3x/solo/duo/trio publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does hushs 3x/solo/duo/trio turn up among the Rust Insights lists and filters?

hushs 3x/solo/duo/trio appears among the following Rust Insights lists: 3x Rust servers, filtered live and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Population

What does the population of hushs 3x/solo/duo/trio look like?

At the time of this refresh, hushs 3x/solo/duo/trio holds 0 players on 40 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does hushs 3x/solo/duo/trio place?

The player-hours ranking for the last seven days puts hushs 3x/solo/duo/trio at #15,310, among the top 69% of all ranked servers.

Rules and settings

How is hushs 3x/solo/duo/trio configured, and what rules apply?

A 3x gather rate is what the name of hushs 3x/solo/duo/trio states. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on hushs 3x/solo/duo/trio?

hushs 3x/solo/duo/trio runs a procedural map of size 3,000 with seed 43237, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto hushs 3x/solo/duo/trio?

To connect, start Rust and enter client.connect 15.204.68.221:22841 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.