Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #11,421 of every public Rust server, the top 51%. It last wiped 20d ago.
Online 15.204.68.182:29223 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 03:09 UTC20d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|321/375
- Rustoria.co - EU East Long440/475
- Rusty Moose |EU Main|970/1000
- Rustafied.com - EU Friday46/100
- eulongtest (private perf box)480/8
- Rustoria.co - EU Main979/1000
The short version
Quick answers
From the figures on this page.
Wipe days
On A Shockbyte Rust Server, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does A Shockbyte Rust Server wipe, and on which day?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 15 hours ago.
Server details
How well does A Shockbyte Rust Server perform?
The 48-hour average for server fps is 234, and 186 was the lowest seen. At its highest the entity count reached 30,283: buildings, deployables and everything else. Memory use peaked at 2,840 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does A Shockbyte Rust Server currently run?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has A Shockbyte Rust Server stayed online, and is it up now?
At the time of this check A Shockbyte Rust Server is online. About 30 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 9 October 2026.
Where does A Shockbyte Rust Server run from?
A region is not published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 15.204.68.182:29223.
Server tags
How should you read the tags listed for A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on A Shockbyte Rust Server right now, and how does that number move?
Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #11,421, among the top 51% of all ranked servers.
Settings and rules
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 2,500, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 15.204.68.182:29223. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.