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Rust Insights

Server profile

FUCK LITTLE CHRIS

Offline, with 0 of 10 players on; ranked #15,199 of every public Rust server, the top 70%. It last wiped 15d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,199ranktop 70%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct9 Oct15 Oct21 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:07 UTC15d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average275/325
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average344/425
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average877/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average49/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average934/1000
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average776/800

The short version

Quick answers

From the figures on this page.

Wipe cycle

On FUCK LITTLE CHRIS, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does FUCK LITTLE CHRIS wipe, and how often?

Its rhythm cannot be read yet: FUCK LITTLE CHRIS has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 18 hours have passed since its current world was created.

About the server

On what version does FUCK LITTLE CHRIS currently run?

Rust network protocol 2634 and build 167781 on Linux is what FUCK LITTLE CHRIS runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for FUCK LITTLE CHRIS, and is it online?

Offline at the moment, FUCK LITTLE CHRIS was last seen 14 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 September 2026.

Where does FUCK LITTLE CHRIS run from?

A region is not published by FUCK LITTLE CHRIS. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 15.204.152.54:23348.

Lists and tags

Which meanings sit behind the tags on FUCK LITTLE CHRIS?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what FUCK LITTLE CHRIS publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does FUCK LITTLE CHRIS turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry FUCK LITTLE CHRIS are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of FUCK LITTLE CHRIS look like?

FUCK LITTLE CHRIS is offline at the moment; the last sighting was 14 days 21 hours ago.

In the ranking of Rust servers, where does FUCK LITTLE CHRIS place?

Player hours over seven days put FUCK LITTLE CHRIS at #15,199, within the top 70% of the ranked field.

Map and rules

How is FUCK LITTLE CHRIS configured, and what rules apply?

Nothing about gather rate is given in the name of FUCK LITTLE CHRIS. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map on FUCK LITTLE CHRIS?

The game generates the map on FUCK LITTLE CHRIS: procedural, size 2,000, seed 608812100. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto FUCK LITTLE CHRIS?

Open the console with F1 in Rust and enter client.connect 15.204.152.54:23348. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.