Server profile
A Shockbyte Rust Server
Online, with 0 of 20 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 16d ago.
Online 15.204.152.16:23689 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:33 UTC16d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|575/625
- Rustoria.co - EU East Long413/450
- Rusty Moose |EU Main|78/250
- Rustoria.co - EU Main74/250
- Rustafied.com - EU Friday54/100
- Rustoria.co - EU East Medium188/225
The short version
Quick answers
From the figures on this page.
Wipe days
On A Shockbyte Rust Server, what happens on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does A Shockbyte Rust Server wipe, and how often?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 16 days 17 hours have passed since its current world was created.
Server details
How well does A Shockbyte Rust Server perform?
The 48-hour average for server fps is 206, and 141 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 30,937. It drew as much as 3,161 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does A Shockbyte Rust Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. The same protocol is required to join, and Steam takes care of updating it.
Has A Shockbyte Rust Server stayed online, and is it up now?
Right now A Shockbyte Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 4 days 9 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 10 October 2026.
What location is listed for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 15.204.152.16:23689.
Lists and tags
What is meant by each tag on A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of A Shockbyte Rust Server look like?
Of its 20 slots, A Shockbyte Rust Server currently has 0 filled. Across the past week the mean was 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,326, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 1261111106, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 15.204.152.16:23689. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.