Server profile
templars server
Offline, with 0 of 10 players on; ranked #15,264 of every public Rust server, the top 69%. It last wiped 20d ago.
Offline 15.204.152.107:29837 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:13 UTC20d ago | 1 | – | running | 1 |
| Mon 5 Oct, 22:06 UTC24d ago | 2 | held half | 4.2 days | 0 |
| Thu 1 Oct, 19:34 UTC FW28d ago | 1 | held half | 4.1 days | 0 |
| Mon 28 Sep, 01:16 UTC32d ago | 1 | held half | 3.8 days | 0 |
| Sat 26 Sep, 16:52 UTC33d ago | 1 | – | 1.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|44/250
- Rustoria.co - EU East Long87/200
- Rusty Moose |EU Main|230/250
- Rustafied.com - EU Friday8/100
- Rustoria.co - EU Main278/325
- Rustoria.co - EU East Medium274/275
The short version
Quick answers
From the figures on this page.
Wipe cycle
On templars server, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
On what schedule does templars server wipe?
templars server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 20 days 1 hours ago.
Server details
How well does templars server perform?
Average server fps over the last 48 hours was 218, with a floor of 205. The world held a peak of 31,034 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,696 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is templars server on?
Rust network protocol 2635 and build 168909 on Linux is what templars server runs. The same protocol is required to join, and Steam takes care of updating it.
Has templars server stayed online, and is it up now?
Offline at the moment, templars server was last seen 46 hours ago. The uptime it reports puts the last restart at about 17 hours ago. It spent 126 of the last 7 full days' 168 hours up, 75% of the time. The first record Rust Insights has of it is 26 September 2026.
Where does templars server run from?
There is no region published for templars server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 15.204.152.107:29837.
Server tags
How should you read the tags listed for templars server?
These tags come from templars server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature templars server?
These Rust Insights lists include templars server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on templars server right now, and how does that number move?
The last time templars server was seen online was 46 hours ago, and it is offline now. Its average over seven days comes to 0 players.
Where does templars server sit in the rankings?
Player hours over seven days put templars server at #15,264, within the top 69% of the ranked field.
Map and rules
What are the settings and rules for templars server?
No gather rate appears in the name of templars server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on templars server?
Size 2,500 and seed 1190908787 define the procedural map on templars server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to templars server?
Open the console with F1 in Rust and enter client.connect 15.204.152.107:29837. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.