Server profile
A Shockbyte Rust Server
Online, with 0 of 16 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 17d ago.
Online 15.204.13.57:26636 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|283/325
- Rustoria.co - EU East Long347/425
- Rusty Moose |EU Main|895/1000
- Rustafied.com - EU Friday49/100
- Rustoria.co - EU Main942/1000
- Rustoria.co - EU East Medium770/800
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does A Shockbyte Rust Server wipe, and how often?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 17 days 9 hours have passed since its current world was created.
Server details
Does A Shockbyte Rust Server hold a steady frame rate?
The 48-hour average for server fps is 239, and 231 was the lowest seen. At its highest the entity count reached 8,671: buildings, deployables and everything else. It drew as much as 2,290 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 9 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 12 October 2026.
What location is listed for A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 15.204.13.57:26636.
Lists and tags
What is meant by each tag on A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): 16 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on A Shockbyte Rust Server right now?
At the time of this refresh, A Shockbyte Rust Server holds 0 players on 16 slots. A seven-day average of 0 players puts the last week in context.
Where does A Shockbyte Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,269, among the top 68% of all ranked servers.
Rules and settings
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto A Shockbyte Rust Server?
Type client.connect 15.204.13.57:26636 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.