Server profile
A Shockbyte Rust Server
Offline, with 0 of 40 players on; ranked #9,004 of every public Rust server, the top 40%. It last wiped 21h ago.
Offline 15.204.13.19:25693 checked 12h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 18:47 UTC21h ago | – | – | running | 0 |
| Mon 26 Oct, 06:09 UTC3d ago | 1 | halved by day 1 | 2.5 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|435/500
- Rustoria.co - EU East Long463/475
- Rusty Moose |EU Main|982/1000
- Rustafied.com - EU Friday58/100
- Rustoria.co - EU Main982/1000
- Rustoria.co - US Main29/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
When does A Shockbyte Rust Server wipe, and how often?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 21 hours have passed since its current world was created.
Server details
How well does A Shockbyte Rust Server perform?
Average server fps over the last 48 hours was 242, with a floor of 231. At its highest the entity count reached 48,724: buildings, deployables and everything else. It drew as much as 3,206 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does A Shockbyte Rust Server currently run?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 169595. The same protocol is required to join, and Steam takes care of updating it.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
The last sighting of A Shockbyte Rust Server was 12 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 15 minutes ago. The last 2 full days gave 47 of 48 hours up, or 98% of the time. On 26 October 2026 is when Rust Insights first saw it.
Where does A Shockbyte Rust Server run from?
A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 15.204.13.19:25693 is where it answers.
Tags
How should you read the tags listed for A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs169595 (Build): It runs game build 169595; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population history
How many players are on A Shockbyte Rust Server right now?
The last time A Shockbyte Rust Server was seen online was 12 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 03:00 UTC, averaging 1 players.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #9,004, among the top 40% of all ranked servers.
Settings and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Shockbyte Rust Server?
Size 1,500 and seed 50000 define the procedural map on A Shockbyte Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 15.204.13.19:25693 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.