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Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 1 of 40 players on; ranked #13,171 of every public Rust server, the top 59%. It last wiped 14d ago.

Filed under
Launch Rust and join
1/ 40 players now 2% full
07-day averagepeak –
#13,171ranktop 59%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.1 days usual gap between real wipes
0 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:19 UTC14d ago 0 – running 0
Sat 10 Oct, 21:42 UTC18d ago 1 halved by day 2 4.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average215/275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average286/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average873/950
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average704/800

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does A Shockbyte Rust Server look like once wipe day arrives?

Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.

On what schedule does A Shockbyte Rust Server wipe?

Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 14 days 22 hours ago.

Server details

Which Rust version is A Shockbyte Rust Server on?

The Rust build is network protocol 2634 and build 167781, running on Linux, for A Shockbyte Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for A Shockbyte Rust Server, and is it online?

The last sighting of A Shockbyte Rust Server was 8 days 7 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 10 October 2026.

What location is listed for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 15.204.13.14:28623.

Tags

How should you read the tags listed for A Shockbyte Rust Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of A Shockbyte Rust Server look like?

A Shockbyte Rust Server is offline at the moment; the last sighting was 8 days 7 hours ago.

Where does A Shockbyte Rust Server sit in the rankings?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #13,171, among the top 59% of all ranked servers.

Rules and settings

What are the settings and rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on A Shockbyte Rust Server?

Size 3,000 and seed 50000 define the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 15.204.13.14:28623 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.