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Rust Insights

Server profile

OBSERVER | PL | PvE+PvP | x2

Online, with 0 of 40 players on; ranked #6,250 of every public Rust server, the top 28%. It last wiped 9h ago.

Filed under 2x moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 1
#6,250ranktop 28%
9h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75101:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 14:48 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:48 UTC9h ago – – running 0
Fri 9 Oct, 12:38 UTC19d ago 2 halved by day 4 19.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 798 on average374/450
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 595 on average177/225
  3. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 348 on average81/150
  4. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 326 on average448/580
  5. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 312 on average65/1000
  6. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 302 on average41/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at OBSERVER | PL | PvE+PvP | x2?

The average busiest point of its recent wipes was 2 players. 45 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 4.

On what schedule does OBSERVER | PL | PvE+PvP | x2 wipe?

The record of OBSERVER | PL | PvE+PvP | x2's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 9 hours ago.

About the server

Which Rust version is OBSERVER | PL | PvE+PvP | x2 on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for OBSERVER | PL | PvE+PvP | x2. Joining needs your game on the same protocol, which Steam updates for you.

Has OBSERVER | PL | PvE+PvP | x2 stayed online, and is it up now?

OBSERVER | PL | PvE+PvP | x2 is currently reachable and online. It spent 134 of the last 7 full days' 168 hours up, 80% of the time. Rust Insights first logged this server on 9 October 2026.

Where does OBSERVER | PL | PvE+PvP | x2 run from?

OBSERVER | PL | PvE+PvP | x2 publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 149.50.101.55:26091 is where it answers.

Lists and tags

How should you read the tags listed for OBSERVER | PL | PvE+PvP | x2?

These tags come from OBSERVER | PL | PvE+PvP | x2 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does OBSERVER | PL | PvE+PvP | x2 appear?

The Rust Insights lists that carry OBSERVER | PL | PvE+PvP | x2 are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Population

How many players are on OBSERVER | PL | PvE+PvP | x2 right now?

Of its 40 slots, OBSERVER | PL | PvE+PvP | x2 currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 22:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does OBSERVER | PL | PvE+PvP | x2 place?

The player-hours ranking for the last seven days puts OBSERVER | PL | PvE+PvP | x2 at #6,250, among the top 28% of all ranked servers.

Rules and settings

What are the settings and rules for OBSERVER | PL | PvE+PvP | x2?

A 2x gather rate is what the name of OBSERVER | PL | PvE+PvP | x2 states. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on OBSERVER | PL | PvE+PvP | x2?

A procedural map, generated by the game, is what OBSERVER | PL | PvE+PvP | x2 runs.

Connecting

What is the way to join OBSERVER | PL | PvE+PvP | x2?

To connect, start Rust and enter client.connect 149.50.101.55:26091 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.