Server profile
roleplay
Offline, with 1 of 2 players on; ranked #14,544 of every public Rust server, the top 61%. It last wiped 53d ago.
Offline 149.249.88.63:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does roleplay wipe, and how often?
the force wipe puts roleplay's next wipe at an estimated time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 53 days 15 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server
What Rust version is live on roleplay?
The Rust build is network protocol 2633 and build 162929, running on Windows, for roleplay. The same protocol is required to join, and Steam takes care of updating it.
How reliable is roleplay, and is it up at the moment?
roleplay is offline at the moment; the last time it was seen was 30 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
Where does roleplay run from?
A region is not published by roleplay. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 149.249.88.63:28015.
Lists and tags
What is meant by each tag on roleplay?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what roleplay publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does roleplay appear?
The Rust Insights lists that carry roleplay are Modded Rust servers, explained and Rust roleplay servers. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on roleplay right now, and how does that number move?
roleplay was last seen 30 days 12 hours ago and is offline right now.
In the ranking of Rust servers, where does roleplay place?
Player hours over seven days put roleplay at #14,544, within the top 61% of the ranked field.
Settings and rules
What are the settings and rules for roleplay?
No gather rate appears in the name of roleplay. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on roleplay?
A procedural map, generated by the game, is what roleplay runs.
Connecting
How do you connect to roleplay?
Type client.connect 149.249.88.63:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.