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Rust Insights

Server profile

Local Test Server

Offline, with 1 of 10 players on; ranked #13,034 of every public Rust server. It last wiped 49d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,034rankno region published
49d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

No rank history yet.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average827/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average57/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average133/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average517/575
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average322/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average233/325

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Local Test Server wipe?

Its rhythm cannot be read yet: Local Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 49 days 17 hours ago.

Server

What Rust version is live on Local Test Server?

Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Local Test Server, and is it online?

The last sighting of Local Test Server was 43 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Local Test Server?

No region is published by Local Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 149.22.84.151:28015.

Lists and tags

What is meant by each tag on Local Test Server?

These tags come from Local Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Local Test Server appear?

Local Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Local Test Server right now, and how does that number move?

Local Test Server was last seen 43 days 22 hours ago and is offline right now.

In the ranking of Rust servers, where does Local Test Server place?

The player-hours ranking for the last seven days puts Local Test Server at #13,034, among the top – of all ranked servers.

Map and rules

What settings and rules apply on Local Test Server?

No gather rate appears in the name of Local Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.

Which map is live on Local Test Server?

The game generates the map on Local Test Server, which is procedural.

How to join

How do you connect to Local Test Server?

Open the console with F1 in Rust and enter client.connect 149.22.84.151:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.