Server profile
Local Test Server
Offline, with 1 of 10 players on; ranked #13,034 of every public Rust server. It last wiped 49d ago.
Offline 149.22.84.151:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|827/850
- Rustoria.co - EU Main57/250
- Rusty Moose |EU Main|133/250
- Rustoria.co - EU East Long517/575
- Rustoria.co - EU East Medium322/350
- Rustafied.com - EU Friday233/325
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Local Test Server wipe?
Its rhythm cannot be read yet: Local Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 49 days 17 hours ago.
Server
What Rust version is live on Local Test Server?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Local Test Server, and is it online?
The last sighting of Local Test Server was 43 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Local Test Server?
No region is published by Local Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 149.22.84.151:28015.
Lists and tags
What is meant by each tag on Local Test Server?
These tags come from Local Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Local Test Server appear?
Local Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Local Test Server right now, and how does that number move?
Local Test Server was last seen 43 days 22 hours ago and is offline right now.
In the ranking of Rust servers, where does Local Test Server place?
The player-hours ranking for the last seven days puts Local Test Server at #13,034, among the top – of all ranked servers.
Map and rules
What settings and rules apply on Local Test Server?
No gather rate appears in the name of Local Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.
Which map is live on Local Test Server?
The game generates the map on Local Test Server, which is procedural.
How to join
How do you connect to Local Test Server?
Open the console with F1 in Rust and enter client.connect 149.22.84.151:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.