Skip to the story

Live edition82,944 playing on 11,853 servers

Rust Insights

Server profile

LRUST | x2 Vanilla+ | BP Share | Biweekly

Online, with 0 of 50 players on; ranked #9,864 of every public Rust server, the top 45%. It last wiped 25d ago.

Filed under 2x moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 2
#9,864ranktop 45%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040021:0006:0015:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 days usual gap between real wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:07 UTC25d ago 4 – running 0
Tue 29 Sep, 20:21 UTC28d ago 7 halved by day 1 3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 702 on average746/800
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 524 on average623/650
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 341 on average189/200
  4. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average22/100
  5. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 315 on average328/355
  6. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 293 on average156/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does LRUST | x2 Vanilla+ | BP Share | Biweekly look like once wipe day arrives?

The average busiest point of its recent wipes was 6 players. 25 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.

On what schedule does LRUST | x2 Vanilla+ | BP Share | Biweekly wipe?

Its rhythm cannot be read yet: LRUST | x2 Vanilla+ | BP Share | Biweekly has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days ago.

About the server

How well does LRUST | x2 Vanilla+ | BP Share | Biweekly perform?

Server fps averaged 152 over 48 hours; the lowest reading was 104. Buildings, deployables and the rest took the entity count as high as 50,056. The highest memory figure was 2,962 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on LRUST | x2 Vanilla+ | BP Share | Biweekly?

The Rust build is network protocol 2634 and build 167781, running on Linux, for LRUST | x2 Vanilla+ | BP Share | Biweekly. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is LRUST | x2 Vanilla+ | BP Share | Biweekly, and is it up at the moment?

LRUST | x2 Vanilla+ | BP Share | Biweekly is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 days 21 hours ago. The last 7 full days gave 155 of 168 hours up, or 92% of the time. The first record Rust Insights has of it is 28 September 2026.

Where does LRUST | x2 Vanilla+ | BP Share | Biweekly run from?

No region is published by LRUST | x2 Vanilla+ | BP Share | Biweekly. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 149.202.49.90:28015 is where it answers.

Tags

How should you read the tags listed for LRUST | x2 Vanilla+ | BP Share | Biweekly?

When the game's server browser reads LRUST | x2 Vanilla+ | BP Share | Biweekly, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does LRUST | x2 Vanilla+ | BP Share | Biweekly appear?

The Rust Insights lists that carry LRUST | x2 Vanilla+ | BP Share | Biweekly are Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

How many players are on LRUST | x2 Vanilla+ | BP Share | Biweekly right now?

LRUST | x2 Vanilla+ | BP Share | Biweekly shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 2.

In the ranking of Rust servers, where does LRUST | x2 Vanilla+ | BP Share | Biweekly place?

On player hours for the last seven days, LRUST | x2 Vanilla+ | BP Share | Biweekly sits at #9,864, inside the top 45% of ranked servers.

Rules and settings

What settings and rules apply on LRUST | x2 Vanilla+ | BP Share | Biweekly?

The name of LRUST | x2 Vanilla+ | BP Share | Biweekly says 2x gather. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on LRUST | x2 Vanilla+ | BP Share | Biweekly?

Size 3,000 and seed 2142499688 define the procedural map on LRUST | x2 Vanilla+ | BP Share | Biweekly, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto LRUST | x2 Vanilla+ | BP Share | Biweekly?

Type client.connect 149.202.49.90:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.