Skip to the story

Live edition54,071 playing on 11,717 servers

Rust Insights

Server profile

LargeHome

Offline, with 1 of 10 players on; ranked #13,794 of every public Rust server, the top 61%. It last wiped 26d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,794ranktop 61%
26d agolast wipeno schedule published
8d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:02 UTC FW26d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average440/525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average201/275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average76/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average88/150

The short version

Quick answers

From the figures on this page.

Wipe days

What does LargeHome look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does LargeHome wipe, and on which day?

The only wipe on LargeHome is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days 3 hours ago.

Server details

On what version does LargeHome currently run?

The Rust build is network protocol 2634 and build 166652, running on Windows, for LargeHome. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for LargeHome, and is it online?

LargeHome is offline at the moment; the last time it was seen was 23 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.

What location is listed for LargeHome?

No region is published by LargeHome. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 149.154.20.56:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on LargeHome?

These tags come from LargeHome and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature LargeHome?

These Rust Insights lists include LargeHome: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of LargeHome look like?

LargeHome is offline at the moment; the last sighting was 23 days 1 hours ago.

In the ranking of Rust servers, where does LargeHome place?

The player-hours ranking for the last seven days puts LargeHome at #13,794, among the top 61% of all ranked servers.

Settings and rules

What are the settings and rules for LargeHome?

No gather rate appears in the name of LargeHome. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map is live on LargeHome?

The game generates the map on LargeHome, which is procedural.

Join

What is the way to join LargeHome?

Open the console with F1 in Rust and enter client.connect 149.154.20.56:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.