Server profile
Private Duo - Tailscale
Offline, with 0 of 3 players on; ranked #15,967 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 149.102.254.20:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|328/375
- Rustoria.co - EU East Long215/250
- Rusty Moose |EU Main|38/250
- Rustoria.co - EU Main30/250
- Rustafied.com - EU Friday56/100
- Rustoria.co - EU East Medium74/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does Private Duo - Tailscale wipe, and how often?
The record of Private Duo - Tailscale's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 19 hours ago.
Server details
What Rust version is live on Private Duo - Tailscale?
Rust network protocol 2634 and build 166652 on Windows is what Private Duo - Tailscale runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Private Duo - Tailscale, and is it up at the moment?
Offline at the moment, Private Duo - Tailscale was last seen 21 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 7 October 2026.
Where does Private Duo - Tailscale run from?
There is no region published for Private Duo - Tailscale. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 149.102.254.20:28015.
Lists and tags
How should you read the tags listed for Private Duo - Tailscale?
The tags gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): The region code field is empty are what Private Duo - Tailscale publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Private Duo - Tailscale?
Private Duo - Tailscale appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Private Duo - Tailscale right now, and how does that number move?
Private Duo - Tailscale was last seen 21 days 20 hours ago and is offline right now.
How does Private Duo - Tailscale compare with other Rust servers in the ranking?
On player hours for the last seven days, Private Duo - Tailscale sits at #15,967, inside the top 71% of ranked servers.
Settings and rules
What settings and rules apply on Private Duo - Tailscale?
Nothing about gather rate is given in the name of Private Duo - Tailscale. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on Private Duo - Tailscale?
The game generates the map on Private Duo - Tailscale, which is procedural.
Connecting
How can you get onto Private Duo - Tailscale?
Type client.connect 149.102.254.20:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.