Server profile
[TEST] Sanguine Halloween Showcase (closed)
Online, with 0 of 20 players on; ranked #12,916 of every public Rust server, the top 58%. It last wiped 5d ago.
Online 148.72.141.118:28090 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:31 UTC5d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On [TEST] Sanguine Halloween Showcase (closed), what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
On what schedule does [TEST] Sanguine Halloween Showcase (closed) wipe?
The only wipe on [TEST] Sanguine Halloween Showcase (closed) is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 5 days 8 hours ago. Its tags state a monthly wipe schedule.
Server details
How well does [TEST] Sanguine Halloween Showcase (closed) perform?
Server fps averaged 30 over 48 hours; the lowest reading was 26. The world held a peak of 33,983 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,033 MB. A climbing entity count and low fps are what players experience as lag.
On what version does [TEST] Sanguine Halloween Showcase (closed) currently run?
Rust network protocol 2635 and build 168909 on Linux is what [TEST] Sanguine Halloween Showcase (closed) runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [TEST] Sanguine Halloween Showcase (closed), and is it online?
At the time of this check [TEST] Sanguine Halloween Showcase (closed) is online. About 5 days 3 hours ago is when it last restarted, judged from the uptime it reports. The last 5 full days gave 120 of 120 hours up, or 100% of the time. On 22 October 2026 is when Rust Insights first saw it.
In which location does [TEST] Sanguine Halloween Showcase (closed) sit?
A region is not published by [TEST] Sanguine Halloween Showcase (closed). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 148.72.141.118:28090.
Lists and tags
How should you read the tags listed for [TEST] Sanguine Halloween Showcase (closed)?
When the game's server browser reads [TEST] Sanguine Halloween Showcase (closed), it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [TEST] Sanguine Halloween Showcase (closed) appear?
[TEST] Sanguine Halloween Showcase (closed) appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population history
How many players are on [TEST] Sanguine Halloween Showcase (closed) right now?
Of its 20 slots, [TEST] Sanguine Halloween Showcase (closed) currently has 0 filled. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 22:00 UTC, averaging 1 players.
How does [TEST] Sanguine Halloween Showcase (closed) compare with other Rust servers in the ranking?
On player hours for the last seven days, [TEST] Sanguine Halloween Showcase (closed) sits at #12,916, inside the top 58% of ranked servers.
Rules and settings
What are the settings and rules for [TEST] Sanguine Halloween Showcase (closed)?
The name of [TEST] Sanguine Halloween Showcase (closed) does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on [TEST] Sanguine Halloween Showcase (closed)?
[TEST] Sanguine Halloween Showcase (closed) runs a procedural map of size 5,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
How do you connect to [TEST] Sanguine Halloween Showcase (closed)?
Open the console with F1 in Rust and enter client.connect 148.72.141.118:28090. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.