Server profile · EU
RustDroid TESTSERVER - DO NOT JOIN
Offline, with 0 of 1 players on; ranked #15,230 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline EU 148.251.187.34:28100 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:00 UTC16d ago | 0 | – | running | 1 |
| Fri 9 Oct, 22:07 UTC19d ago | 1 | – | 2.9 days | 0 |
| Tue 15 Sep, 13:32 UTC43d ago | 1 | halved by day 1 | 24.4 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does RustDroid TESTSERVER - DO NOT JOIN look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.
When does RustDroid TESTSERVER - DO NOT JOIN wipe, and how often?
The only wipe on RustDroid TESTSERVER - DO NOT JOIN is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 16 days 8 hours have passed since its current world was created. Wipes run monthly, as its tags say.
About the server
What Rust version is live on RustDroid TESTSERVER - DO NOT JOIN?
Rust network protocol 2634 and build 167584 on Linux is what RustDroid TESTSERVER - DO NOT JOIN runs. You can only join if your game is on the same protocol; Steam handles that update.
Has RustDroid TESTSERVER - DO NOT JOIN stayed online, and is it up now?
The last sighting of RustDroid TESTSERVER - DO NOT JOIN was 15 days 3 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does RustDroid TESTSERVER - DO NOT JOIN run from?
The EU tag is how RustDroid TESTSERVER - DO NOT JOIN places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 148.251.187.34:28100.
Tags
How should you read the tags listed for RustDroid TESTSERVER - DO NOT JOIN?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe; rustmaps (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what RustDroid TESTSERVER - DO NOT JOIN publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RustDroid TESTSERVER - DO NOT JOIN appear?
RustDroid TESTSERVER - DO NOT JOIN appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of RustDroid TESTSERVER - DO NOT JOIN look like?
RustDroid TESTSERVER - DO NOT JOIN was last seen 15 days 3 hours ago and is offline right now.
How does RustDroid TESTSERVER - DO NOT JOIN compare with other Rust servers in the ranking?
On the seven-day player-hours measure, RustDroid TESTSERVER - DO NOT JOIN is #15,230, in the top 71% of all ranked servers and #2,565 in Europe.
Rules and settings
What are the settings and rules for RustDroid TESTSERVER - DO NOT JOIN?
Nothing about gather rate is given in the name of RustDroid TESTSERVER - DO NOT JOIN. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on RustDroid TESTSERVER - DO NOT JOIN?
Size 4,500, custom map, RustDroid TESTSERVER - DO NOT JOIN: the file is published and can be downloaded from this page.
Join
How can you get onto RustDroid TESTSERVER - DO NOT JOIN?
Type client.connect 148.251.187.34:28100 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://rasthaus.iogames.de/ is its website.