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Rust Insights

Server profile · NA

Punch The Clock For Busy People| Offline Protection

Online, with 0 of 75 players on; ranked #4,703 of every public Rust server, the top 21%. It last wiped 10d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 75 players now 0% full
07-day averagepeak 3
#4,703ranktop 21% · #803 in NA
10d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Note: Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

3 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:34 UTC10d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average2/15
  5. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50
  6. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average2/50

The short version

Quick answers

From the figures on this page.

Wipe days

On Punch The Clock For Busy People| Offline Protection, what happens on wipe day?

At their busiest, its recent wipes drew 3 players on average. The peak crowd on this wipe came 27 hours after it started.

When does Punch The Clock For Busy People| Offline Protection wipe, and how often?

The only wipe on Punch The Clock For Busy People| Offline Protection is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 10 days 1 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

Does Punch The Clock For Busy People| Offline Protection hold a steady frame rate?

Average server fps over the last 48 hours was 13, with a floor of 5. The world held a peak of 70,330 entities, counting buildings, deployables and all the rest. It drew as much as 2,115 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Punch The Clock For Busy People| Offline Protection?

Rust network protocol 2635 and build 168909 on Linux is what Punch The Clock For Busy People| Offline Protection runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Punch The Clock For Busy People| Offline Protection, and is it online?

At the time of this check Punch The Clock For Busy People| Offline Protection is online. About 11 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 166 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Punch The Clock For Busy People| Offline Protection sit?

With its NA tag, Punch The Clock For Busy People| Offline Protection lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 148.113.198.171:28010.

Tags

How should you read the tags listed for Punch The Clock For Busy People| Offline Protection?

These tags come from Punch The Clock For Busy People| Offline Protection and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It holds 75 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Punch The Clock For Busy People| Offline Protection appear?

Punch The Clock For Busy People| Offline Protection appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

How many players are on Punch The Clock For Busy People| Offline Protection right now, and how does that number move?

Punch The Clock For Busy People| Offline Protection shows 0 players at the moment, against 75 slots. The seven-day average is 0 players, and the highest point in that week was 3. Look at the last 48 hours and the peak hour is 21:00 UTC, at 2 players on average.

Where does Punch The Clock For Busy People| Offline Protection sit in the rankings?

In North America, Punch The Clock For Busy People| Offline Protection is #803; across all ranked servers it is #4,703 on seven-day player hours, in the top 21%.

Rules and settings

How is Punch The Clock For Busy People| Offline Protection configured, and what rules apply?

Nothing about gather rate is given in the name of Punch The Clock For Busy People| Offline Protection. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Punch The Clock For Busy People| Offline Protection?

The game generates the map on Punch The Clock For Busy People| Offline Protection: procedural, size 3,500, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join Punch The Clock For Busy People| Offline Protection?

Type client.connect 148.113.198.171:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/Qc9BSqSwgF is its website.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players It holds 75 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.