Server profile
Tapions
Online, with 0 of 500 players on; ranked #6,296 of every public Rust server, the top 28%. It last wiped 21d ago.
Online 147.93.162.6:28415 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:59 UTC21d ago | 2 | – | running | 0 |
| Fri 2 Oct, 23:07 UTC26d ago | 2 | halved by day 1 | 4.8 days | 0 |
| Thu 1 Oct, 20:10 UTC FW27d ago | 2 | – | 1.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Tapions?
At their busiest, its recent wipes drew 2 players on average. 47 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
On what schedule does Tapions wipe?
Each month Tapions wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 21 days 6 hours ago. The tags put wipes at monthly.
Server
What does performance look like on Tapions?
Average server fps over the last 48 hours was 58, with a floor of 52. At its highest the entity count reached 38,096: buildings, deployables and everything else. The highest memory figure was 2,070 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Tapions?
Running on Windows, Tapions is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Tapions, and is it up at the moment?
At the time of this check Tapions is online. Going by the uptime figure it gives, its last restart was around 3 days 8 hours ago. It spent 104 of the last 7 full days' 168 hours up, 62% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Tapions?
A region is not published by Tapions. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 147.93.162.6:28415.
Lists and tags
How should you read the tags listed for Tapions?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Tapions publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Tapions turn up among the Rust Insights lists and filters?
Tapions appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on Tapions right now?
Tapions shows 0 players at the moment, against 500 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 21:00 UTC, at 2 players on average.
Where does Tapions sit in the rankings?
Player hours over seven days put Tapions at #6,296, within the top 28% of the ranked field.
Rules and settings
How is Tapions configured, and what rules apply?
No gather rate appears in the name of Tapions. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on Tapions?
Tapions runs a procedural map of size 2,500 with seed 1556747066, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join Tapions?
Open the console with F1 in Rust and enter client.connect 147.93.162.6:28415. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
