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Rust Insights

Server profile

WildHunt

Offline, with 2 of 50 players on; ranked #12,400 of every public Rust server, the top 56%. It last wiped 5d ago.

Filed under quad monthly wipes softcore
Launch Rust and join
The server's own banner, as it publishes it.
2/ 50 players now 4% full
07-day averagepeak 2
#12,400ranktop 56%
5d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Note: Top 56% of all ranked servers, and #551 of the quad servers (top 67%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

8.2 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:22 UTC5d ago 2 – running 0
Tue 13 Oct, 15:20 UTC14d ago 1 halved by day 1 8.2 days 0
Mon 12 Oct, 04:04 UTC15d ago 1 – 1.5 days 0
Fri 2 Oct, 07:09 UTC25d ago 0 – 9.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EA] Softcore 1quad · monthly · 69 on average52/350
  2. [US] Facepunch Softcore 2NA · quad · monthly · 61 on average54/300
  3. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average16/150
  4. LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 8 on average8/200
  5. LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on average1/80
  6. [RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 7 on average16/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at WildHunt?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.

On what schedule does WildHunt wipe?

Each month WildHunt wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 20 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

What Rust version is live on WildHunt?

Running on Windows, WildHunt is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

Has WildHunt stayed online, and is it up now?

Offline at the moment, WildHunt was last seen 5 days 20 hours ago. It spent 44 of the last 7 full days' 168 hours up, 26% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does WildHunt sit?

No region is published by WildHunt. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 147.93.162.142:28515.

Tags

How should you read the tags listed for WildHunt?

The tags gmsoftcore (Game mode): Softcore rules make for an easier game; mp50 (Max players): It holds 50 slots; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^s (Softcore): Facepunch's softcore ruleset: you retain some inventory after dying are what WildHunt publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does WildHunt appear?

These Rust Insights lists include WildHunt: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

Population history

How many players are on WildHunt right now, and how does that number move?

WildHunt was last seen 5 days 20 hours ago and is offline right now. Over the past week it peaked at 2 and averaged 0 players.

Where does WildHunt sit in the rankings?

The player-hours ranking for the last seven days puts WildHunt at #12,400, among the top 56% of all ranked servers. The quad ranking places it at #551.

Map and rules

How is WildHunt configured, and what rules apply?

The name of WildHunt does not state a gather rate. Groups are capped at 4 players under the name quad. You get softcore as the game mode, The easier mode from Facepunch, keeping part of your loot. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on WildHunt?

Size 2,000 and seed 2147483647 define the procedural map on WildHunt, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join WildHunt?

Open the console with F1 in Rust and enter client.connect 147.93.162.142:28515. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^s,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore rules make for an easier game.
mp50
Max players It holds 50 slots.
ts4
Group limit A team holds 4 players at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^s
Softcore Facepunch's softcore ruleset: you retain some inventory after dying.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.