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Rust Insights

Server profile

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

Online, with 0 of 50 players on; ranked #3,975 of every public Rust server, the top 18%. It last wiped 18h ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 5
#3,975ranktop 18%
18h agolast wipemonthly schedule
8d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75113:0022:0007:0017:0002:0011:00Wiped Mon 26 Oct, 19:08 UTCWIPEWiped Tue 27 Oct, 18:47 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608013:0022:0007:0017:0002:0011:00Wiped Mon 26 Oct, 19:08 UTCWIPEWiped Tue 27 Oct, 18:47 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

3 days usual gap between real wipes
0% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
50% crowd held else halves by day 2

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:47 UTC18h ago – – running 1
Mon 26 Oct, 19:08 UTC1d ago – – – 1
Wed 21 Oct, 19:09 UTC6d ago 5 halved by day 2 5 days 0
Sat 10 Oct, 12:35 UTC18d ago 2 held half 11.3 days 1
Fri 9 Oct, 20:14 UTC18d ago 2 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average140/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average44/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average19/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 64 on average475/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 63 on average168/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 59 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Recent wipes peaked at 3 players on average. 23 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 2.

On what schedule does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipe?

Each month [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 18 hours ago. Wipes run monthly, as its tags say.

About the server

How well does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop perform?

Average server fps over the last 48 hours was 56, with a floor of 2. Buildings, deployables and the rest took the entity count as high as 100,543. It drew as much as 3,659 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Joining needs your game on the same protocol, which Steam updates for you.

Has [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop stayed online, and is it up now?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is currently reachable and online. About 16 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 9 October 2026.

What location is listed for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop publishes no region tag, but Europe is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 147.93.162.142:28415 is where it answers.

Server tags

Which meanings sit behind the tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

When the game's server browser reads [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop appear?

These Rust Insights lists include [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player counts

How many players are on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop right now?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop shows 0 players at the moment, against 50 slots. The seven-day average is 1 players, and the highest point in that week was 5. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 1 players.

Where does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop sit in the rankings?

Player hours over seven days put [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at #3,975, within the top 18% of the ranked field.

Rules and settings

What are the settings and rules for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs a procedural map of size 3,500 with seed 1297734237, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Open the console with F1 in Rust and enter client.connect 147.93.162.142:28415. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.