Skip to the story

Live edition82,642 playing on 11,835 servers

Rust Insights

Server profile

[GER] Titan-Nation PvE with PvP Zones

Offline, with 0 of 50 players on; ranked #15,479 of every public Rust server, the top 71%. It last wiped 17d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,479ranktop 71%
17d agolast wipemonthly schedule
7d 4hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct5 Oct9 Oct12 Oct16 Oct19 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

0.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 11 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:17 UTC17d ago 1 – running 1
Sun 11 Oct, 09:08 UTC18d ago 1 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average242/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 73 on average110/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 67 on average363/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 67 on average321/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [GER] Titan-Nation PvE with PvP Zones?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does [GER] Titan-Nation PvE with PvP Zones wipe?

Each month [GER] Titan-Nation PvE with PvP Zones wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 17 days 17 hours ago. Its tags state a monthly wipe schedule.

Server

On what version does [GER] Titan-Nation PvE with PvP Zones currently run?

Running on Windows, [GER] Titan-Nation PvE with PvP Zones is on Rust network protocol 2634 and build 167584. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [GER] Titan-Nation PvE with PvP Zones, and is it up at the moment?

Offline at the moment, [GER] Titan-Nation PvE with PvP Zones was last seen 16 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 2 October 2026.

In which location does [GER] Titan-Nation PvE with PvP Zones sit?

The name of [GER] Titan-Nation PvE with PvP Zones points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 147.93.161.238:28115 is where it answers.

Tags

Which meanings sit behind the tags on [GER] Titan-Nation PvE with PvP Zones?

These tags come from [GER] Titan-Nation PvE with PvP Zones and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [GER] Titan-Nation PvE with PvP Zones turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [GER] Titan-Nation PvE with PvP Zones are Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of [GER] Titan-Nation PvE with PvP Zones look like?

[GER] Titan-Nation PvE with PvP Zones is offline at the moment; the last sighting was 16 days 18 hours ago.

In the ranking of Rust servers, where does [GER] Titan-Nation PvE with PvP Zones place?

Player hours over seven days put [GER] Titan-Nation PvE with PvP Zones at #15,479, within the top 71% of the ranked field.

Rules and settings

What settings and rules apply on [GER] Titan-Nation PvE with PvP Zones?

No gather rate appears in the name of [GER] Titan-Nation PvE with PvP Zones. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on [GER] Titan-Nation PvE with PvP Zones?

Size 5,000 and seed 2147483647 define the procedural map on [GER] Titan-Nation PvE with PvP Zones, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join [GER] Titan-Nation PvE with PvP Zones?

Open the console with F1 in Rust and enter client.connect 147.93.161.238:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.