Server profile
Local Test Server
Offline, with 1 of 10 players on; ranked #14,550 of every public Rust server. It last wiped 50d ago.
Offline 147.92.98.181:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|468/575
- Rustoria.co - EU East Long280/400
- Rusty Moose |EU Main|40/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday84/150
- Rustoria.co - EU East Medium104/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Local Test Server wipe?
The record of Local Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 50 days 21 hours ago.
Server
Which Rust version is Local Test Server on?
Running on Windows, Local Test Server is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Local Test Server, and is it up at the moment?
The last sighting of Local Test Server was 45 days 4 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Local Test Server run from?
A region is not published by Local Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 147.92.98.181:28015.
Tags
How should you read the tags listed for Local Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what Local Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Local Test Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Local Test Server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Local Test Server look like?
Local Test Server is offline at the moment; the last sighting was 45 days 4 hours ago.
Where does Local Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Local Test Server at #14,550, among the top – of all ranked servers.
Settings and rules
What settings and rules apply on Local Test Server?
No gather rate appears in the name of Local Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map is live on Local Test Server?
A procedural map, generated by the game, is what Local Test Server runs.
How to join
How do you connect to Local Test Server?
To connect, start Rust and enter client.connect 147.92.98.181:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.