Server profile
Micro Wasteland COMING SOON
Online, with 0 of 24 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 27d ago.
Online 147.189.168.112:27191 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:20 UTC27d ago | 1 | – | running | 0 |
| Sun 27 Sep, 19:47 UTC31d ago | 1 | held half | 4.3 days | 1 |
| Wed 16 Sep, 20:59 UTC42d ago | 1 | halved by day 2 | 10.9 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|344/400
- Rustoria.co - EU East Long459/500
- Rusty Moose |EU Main|982/1000
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU Main983/1000
- Rustoria.co - US Main50/250
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Micro Wasteland COMING SOON?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 2.
When does Micro Wasteland COMING SOON wipe, and how often?
There is no next wipe to predict: Micro Wasteland COMING SOON wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 15 hours ago.
Server
Does Micro Wasteland COMING SOON hold a steady frame rate?
Server fps averaged 60 over 48 hours; the lowest reading was 60. At its highest the entity count reached 26,729: buildings, deployables and everything else. Memory use peaked at 1,057 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Micro Wasteland COMING SOON currently run?
Rust network protocol 2634 and build 166569 on Linux is what Micro Wasteland COMING SOON runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Micro Wasteland COMING SOON, and is it online?
Micro Wasteland COMING SOON is currently reachable and online. About 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 19 of the last 7 full days' 168 hours up, 11% of the time. The first record Rust Insights has of it is 16 September 2026.
In which location does Micro Wasteland COMING SOON sit?
No region is published by Micro Wasteland COMING SOON. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 147.189.168.112:27191.
Server tags
What is meant by each tag on Micro Wasteland COMING SOON?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): The slot count is 24; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166569 (Build): The game build is 166569; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Micro Wasteland COMING SOON publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Micro Wasteland COMING SOON turn up among the Rust Insights lists and filters?
Micro Wasteland COMING SOON appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Micro Wasteland COMING SOON right now?
Micro Wasteland COMING SOON shows 0 players at the moment, against 24 slots. Its average over seven days comes to 0 players.
Where does Micro Wasteland COMING SOON sit in the rankings?
The player-hours ranking for the last seven days puts Micro Wasteland COMING SOON at #15,310, among the top 69% of all ranked servers.
Map and rules
How is Micro Wasteland COMING SOON configured, and what rules apply?
The name of Micro Wasteland COMING SOON does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on Micro Wasteland COMING SOON?
Micro Wasteland COMING SOON runs a procedural map of size 2,000 with seed 484554513, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.
How to join
How do you connect to Micro Wasteland COMING SOON?
To connect, start Rust and enter client.connect 147.189.168.112:27191 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.