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Rust Insights

Server profile

rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP

Online, with 0 of 100 players on; ranked #4,727 of every public Rust server, the top 21%. It last wiped 14d ago.

Filed under biweekly wipes vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 4
#4,727ranktop 21%
14d agolast wipebiweekly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

13.4 days usual gap between real wipes
100% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 6.5

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 13d 6hWed 11 Nov, 15:04 UTC
  3. 27d 6hWed 25 Nov, 15:04 UTC
  4. 35d 10hThu 3 Dec, 19:00 UTCFW
  5. 41d 6hWed 9 Dec, 15:04 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:04 UTC14d ago 6 – running 1
Thu 1 Oct, 17:57 UTC FW27d ago 4 halved by day 3 12.9 days 0
Thu 17 Sep, 17:49 UTC41d ago 7 halved by day 10 14 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average4/200
  2. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average6/200
  3. [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
  4. РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average3/200
  5. #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average1/300
  6. PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average3/80

The short version

Quick answers

From the figures on this page.

Wipe schedule

On rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP, what happens on wipe day?

The average busiest point of its recent wipes was 6 players. The peak crowd on this wipe came 1 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 6.5.

When does rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP wipe, and how often?

The prediction for rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 14 days 17 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

Does rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP hold a steady frame rate?

The 48-hour average for server fps is 203, and 157 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 113,575. The highest memory figure was 5,408 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP, and is it up at the moment?

Right now rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP is up and running. Going by the uptime figure it gives, its last restart was around 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

No region tag comes from rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP, though the name suggests Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 147.135.138.172:28015.

Lists and tags

What is meant by each tag on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

The same operator probably runs them: rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP publishes a rustbeyond.com hostname, and so do 3 other servers we track.

Where does rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP turn up among the Rust Insights lists and filters?

These Rust Insights lists include rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How many players are on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP right now, and how does that number move?

At the time of this refresh, rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP holds 0 players on 100 slots. The seven-day average is 0 players, and the highest point in that week was 4. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 1 players.

Where does rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP sit in the rankings?

On player hours for the last seven days, rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP sits at #4,727, inside the top 21% of ranked servers.

Rules and settings

How is rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP configured, and what rules apply?

The name of rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

Which map is live on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

Size 3,500 and seed 350167189 define the procedural map on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

Type client.connect 147.135.138.172:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://www.rustbeyond.com is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.