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Rust Insights

Server profile

My Rust server

Offline, with 0 of 50 players on; ranked #15,426 of every public Rust server, the top 71%. It last wiped 16d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,426ranktop 71%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctMon 12 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 02:33 UTC16d ago 0 – running 0
Mon 12 Oct, 05:03 UTC17d ago 0 – 0.9 days 0
Sun 11 Oct, 18:02 UTC17d ago 0 – 0.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average541/525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average50/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average165/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at My Rust server?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does My Rust server wipe, and on which day?

No next wipe can be predicted for My Rust server, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 16 days 9 hours ago.

Server

What Rust version is live on My Rust server?

Running on Linux, My Rust server is on Rust network protocol 2634 and build 167584. The same protocol is required to join, and Steam takes care of updating it.

How reliable is My Rust server, and is it up at the moment?

My Rust server is offline at the moment; the last time it was seen was 16 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 11 October 2026 is when Rust Insights first saw it.

Where does My Rust server run from?

There is no region published for My Rust server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 146.71.104.66:27001 is where it answers.

Tags

What is meant by each tag on My Rust server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what My Rust server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does My Rust server turn up among the Rust Insights lists and filters?

My Rust server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of My Rust server look like?

The last time My Rust server was seen online was 16 days 9 hours ago, and it is offline now.

Where does My Rust server sit in the rankings?

Player hours over seven days put My Rust server at #15,426, within the top 71% of the ranked field.

Settings and rules

What settings and rules apply on My Rust server?

The name of My Rust server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on My Rust server?

A procedural map, generated by the game, is what My Rust server runs.

Connecting

How do you connect to My Rust server?

Type client.connect 146.71.104.66:27001 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.