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Rust Insights

Server profile

EU Slavic Rust

Online, with 0 of 40 players on; ranked #9,264 of every public Rust server, the top 42%. It last wiped 18d ago.

Filed under
Launch Rust and join
The server's own banner, as it publishes it.
0/ 40 players now 0% full
07-day averagepeak 1
#9,264ranktop 42%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304006:0015:0000:0008:0017:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctSat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 15:17 UTC18d ago 1 – running 1
Sat 10 Oct, 09:02 UTC18d ago 1 – 0.3 days 0
Fri 2 Oct, 07:06 UTC26d ago 1 halved by day 1 8.1 days 0
Thu 1 Oct, 21:29 UTC FW27d ago 1 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average145/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average131/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average19/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average46/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does EU Slavic Rust look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

On what schedule does EU Slavic Rust wipe?

No next wipe can be predicted for EU Slavic Rust, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 18 days 13 hours ago.

Server

Does EU Slavic Rust hold a steady frame rate?

The 48-hour average for server fps is 30, and 30 was the lowest seen. At its highest the entity count reached 104,875: buildings, deployables and everything else. Memory use peaked at 4,241 MB. A climbing entity count and low fps are what players experience as lag.

On what version does EU Slavic Rust currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for EU Slavic Rust. The same protocol is required to join, and Steam takes care of updating it.

Has EU Slavic Rust stayed online, and is it up now?

EU Slavic Rust is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 days 19 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 1 October 2026.

Where does EU Slavic Rust run from?

No region tag comes from EU Slavic Rust, though the name suggests Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 146.59.53.230:28035 is where it answers.

Lists and tags

What is meant by each tag on EU Slavic Rust?

The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what EU Slavic Rust publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does EU Slavic Rust appear?

The Rust Insights lists that carry EU Slavic Rust are Best Rust community servers and Rust servers in Europe. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on EU Slavic Rust right now?

EU Slavic Rust shows 0 players at the moment, against 40 slots. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 09:00 UTC, with an average of 1 players.

How does EU Slavic Rust compare with other Rust servers in the ranking?

On player hours for the last seven days, EU Slavic Rust sits at #9,264, inside the top 42% of ranked servers.

Settings and rules

What settings and rules apply on EU Slavic Rust?

The name of EU Slavic Rust does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Which map is live on EU Slavic Rust?

Size 4,250 and seed 1337 define the procedural map on EU Slavic Rust, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to EU Slavic Rust?

To connect, start Rust and enter client.connect 146.59.53.230:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.