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Live edition33,825 playing on 11,594 servers

Rust Insights

Server profile

nameserver

Offline, with 0 of 15 players on; ranked #15,547 of every public Rust server, the top 71%. It last wiped 15d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,547ranktop 71%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct14 Oct19 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.4 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctSat 19 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:41 UTC15d ago 0 – running 1
Sat 19 Sep, 13:17 UTC38d ago 2 held half 22.9 days 0
Sun 13 Sep, 14:24 UTC44d ago 0 – 6 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average250/275
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average19/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average20/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average162/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average61/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average31/100

The short version

Quick answers

From the figures on this page.

Wipe days

On nameserver, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does nameserver wipe, and how often?

No next wipe can be predicted for nameserver, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 18 hours ago.

Server

Which Rust version is nameserver on?

Running on Windows, nameserver is on Rust network protocol 2634 and build 167584. The same protocol is required to join, and Steam takes care of updating it.

Has nameserver stayed online, and is it up now?

The last sighting of nameserver was 15 days 17 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does nameserver run from?

No region is published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. 146.158.110.159:28015 is where it answers.

Lists and tags

How should you read the tags listed for nameserver?

When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does nameserver turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry nameserver are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of nameserver look like?

nameserver is offline at the moment; the last sighting was 15 days 17 hours ago.

In the ranking of Rust servers, where does nameserver place?

The player-hours ranking for the last seven days puts nameserver at #15,547, among the top 71% of all ranked servers.

Settings and rules

What are the settings and rules for nameserver?

No gather rate appears in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on nameserver?

The map on nameserver is procedural and the game generates it.

Connecting

How can you get onto nameserver?

To connect, start Rust and enter client.connect 146.158.110.159:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players It holds 15 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.