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Rust Insights

Server profile

nameserver

Offline, with 1 of 15 players on; ranked #13,141 of every public Rust server, the top 59%. It last wiped 7d ago.

Filed under
Launch Rust and join
1/ 15 players now 7% full
17-day averagepeak 1
#13,141ranktop 59%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct21 Oct24 Oct28 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.8 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:51 UTC7d ago 1 – running 0
Sun 18 Oct, 13:34 UTC9d ago 0 – 2.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average674/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average406/425
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average45/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average49/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average173/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average101/125

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at nameserver?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 2 hours after it started.

How often does nameserver wipe, and on which day?

Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 7 days 1 hours ago.

About the server

On what version does nameserver currently run?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for nameserver, and is it online?

Offline at the moment, nameserver was last seen 7 days ago. The last 7 full days gave 3 of 168 hours up, or 2% of the time. Rust Insights first logged this server on 29 September 2026.

What location is listed for nameserver?

There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 146.158.108.12:28015.

Server tags

Which meanings sit behind the tags on nameserver?

These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does nameserver turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry nameserver are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on nameserver right now, and how does that number move?

nameserver was last seen 7 days ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.

How does nameserver compare with other Rust servers in the ranking?

On player hours for the last seven days, nameserver sits at #13,141, inside the top 59% of ranked servers.

Rules and settings

What settings and rules apply on nameserver?

The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Join

How can you get onto nameserver?

Open the console with F1 in Rust and enter client.connect 146.158.108.12:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players It holds 15 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.