Server profile
nameserver
Offline, with 1 of 5 players on; ranked #14,381 of every public Rust server, the top 61%. It last wiped 32d ago.
Offline 146.120.212.156:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|322/375
- Rustoria.co - EU East Long436/475
- Rusty Moose |EU Main|964/1000
- Rustafied.com - EU Friday49/100
- eulongtest (private perf box)480/8
- Rustoria.co - EU Main989/1000
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 32 days 22 hours have passed since its current world was created.
Server details
Which Rust version is nameserver on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is nameserver, and is it up at the moment?
nameserver is offline at the moment; the last time it was seen was 32 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 26 September 2026 is when Rust Insights first saw it.
What location is listed for nameserver?
There is no region published for nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 146.120.212.156:28015.
Tags
Which meanings sit behind the tags on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature nameserver?
The Rust Insights lists that carry nameserver are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on nameserver right now?
nameserver is offline at the moment; the last sighting was 32 days 20 hours ago.
In the ranking of Rust servers, where does nameserver place?
The player-hours ranking for the last seven days puts nameserver at #14,381, among the top 61% of all ranked servers.
Rules and settings
How is nameserver configured, and what rules apply?
The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on nameserver?
The game generates the map on nameserver, which is procedural.
Join
How do you connect to nameserver?
Open the console with F1 in Rust and enter client.connect 146.120.212.156:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.