Server profile
4Netplayers Rust Ritterhuder-Server
Offline, with 0 of 10 players on; ranked #15,437 of every public Rust server, the top 69%. It last wiped 21d ago.
Offline 146.0.46.152:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly29/200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding25/200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding27/200
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍38/200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly6/150
- [EU/GER] Rust Norddeutschland PVE5/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does 4Netplayers Rust Ritterhuder-Server wipe, and how often?
Its rhythm cannot be read yet: 4Netplayers Rust Ritterhuder-Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 21 days 4 hours have passed since its current world was created.
About the server
On what version does 4Netplayers Rust Ritterhuder-Server currently run?
Running on Linux, 4Netplayers Rust Ritterhuder-Server is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is 4Netplayers Rust Ritterhuder-Server, and is it up at the moment?
4Netplayers Rust Ritterhuder-Server is offline at the moment; the last time it was seen was 6 days 22 hours ago. The last 7 full days gave 17 of 168 hours up, or 10% of the time. Rust Insights first logged this server on 7 October 2026.
Where does 4Netplayers Rust Ritterhuder-Server run from?
There is no region published for 4Netplayers Rust Ritterhuder-Server. Rust Insights reports the location a server declares, not the physical place of the machine. 146.0.46.152:28015 is where it answers.
Server tags
What is meant by each tag on 4Netplayers Rust Ritterhuder-Server?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another are what 4Netplayers Rust Ritterhuder-Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does 4Netplayers Rust Ritterhuder-Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include 4Netplayers Rust Ritterhuder-Server: Best Rust community servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player counts
How many players are on 4Netplayers Rust Ritterhuder-Server right now?
4Netplayers Rust Ritterhuder-Server is offline at the moment; the last sighting was 6 days 22 hours ago. Its average over seven days comes to 0 players.
How does 4Netplayers Rust Ritterhuder-Server compare with other Rust servers in the ranking?
On player hours for the last seven days, 4Netplayers Rust Ritterhuder-Server sits at #15,437, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for 4Netplayers Rust Ritterhuder-Server?
The name of 4Netplayers Rust Ritterhuder-Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on 4Netplayers Rust Ritterhuder-Server?
4Netplayers Rust Ritterhuder-Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to 4Netplayers Rust Ritterhuder-Server?
To connect, start Rust and enter client.connect 146.0.46.152:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.