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Rust Insights

Server profile

FFA Rust POLAND 4Netplayers

Online, with 0 of 14 players on; ranked #8,111 of every public Rust server, the top 37%. It last wiped 24d ago.

Filed under moddedoxide
Launch Rust and join
0/ 14 players now 0% full
07-day averagepeak 2
#8,111ranktop 37%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:02 UTC24d ago 6 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average135/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average187/225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average27/200
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average208/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average65/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average41/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On FFA Rust POLAND 4Netplayers, what happens on wipe day?

Recent wipes peaked at 6 players on average. 1 hours after the latest wipe, the crowd peaked.

When does FFA Rust POLAND 4Netplayers wipe, and how often?

Too few wipes are on record for FFA Rust POLAND 4Netplayers to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 22 hours ago.

About the server

What does performance look like on FFA Rust POLAND 4Netplayers?

Server fps averaged 30 over 48 hours; the lowest reading was 30. The world held a peak of 18,082 entities, counting buildings, deployables and all the rest. The highest memory figure was 1,288 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does FFA Rust POLAND 4Netplayers currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for FFA Rust POLAND 4Netplayers. The same protocol is required to join, and Steam takes care of updating it.

How reliable is FFA Rust POLAND 4Netplayers, and is it up at the moment?

Right now FFA Rust POLAND 4Netplayers is up and running. The uptime it reports puts the last restart at about 2 days 11 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 17 September 2026 is when Rust Insights first saw it.

What location is listed for FFA Rust POLAND 4Netplayers?

The name of FFA Rust POLAND 4Netplayers points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 146.0.44.242:28015.

Tags

What is meant by each tag on FFA Rust POLAND 4Netplayers?

These tags come from FFA Rust POLAND 4Netplayers and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp14 (Max players): It holds 14 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does FFA Rust POLAND 4Netplayers turn up among the Rust Insights lists and filters?

These Rust Insights lists include FFA Rust POLAND 4Netplayers: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on FFA Rust POLAND 4Netplayers right now?

Of its 14 slots, FFA Rust POLAND 4Netplayers currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 07:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does FFA Rust POLAND 4Netplayers place?

On player hours for the last seven days, FFA Rust POLAND 4Netplayers sits at #8,111, inside the top 37% of ranked servers.

Settings and rules

What are the settings and rules for FFA Rust POLAND 4Netplayers?

No gather rate appears in the name of FFA Rust POLAND 4Netplayers. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on FFA Rust POLAND 4Netplayers?

The game generates the map on FFA Rust POLAND 4Netplayers: procedural, size 2,000, seed 65464563. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to FFA Rust POLAND 4Netplayers?

Type client.connect 146.0.44.242:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp14,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp14
Max players It holds 14 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.