Server profile
FFA Rust POLAND 4Netplayers
Online, with 0 of 14 players on; ranked #8,111 of every public Rust server, the top 37%. It last wiped 24d ago.
Online 146.0.44.242:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:02 UTC24d ago | 6 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On FFA Rust POLAND 4Netplayers, what happens on wipe day?
Recent wipes peaked at 6 players on average. 1 hours after the latest wipe, the crowd peaked.
When does FFA Rust POLAND 4Netplayers wipe, and how often?
Too few wipes are on record for FFA Rust POLAND 4Netplayers to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 22 hours ago.
About the server
What does performance look like on FFA Rust POLAND 4Netplayers?
Server fps averaged 30 over 48 hours; the lowest reading was 30. The world held a peak of 18,082 entities, counting buildings, deployables and all the rest. The highest memory figure was 1,288 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does FFA Rust POLAND 4Netplayers currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for FFA Rust POLAND 4Netplayers. The same protocol is required to join, and Steam takes care of updating it.
How reliable is FFA Rust POLAND 4Netplayers, and is it up at the moment?
Right now FFA Rust POLAND 4Netplayers is up and running. The uptime it reports puts the last restart at about 2 days 11 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 17 September 2026 is when Rust Insights first saw it.
What location is listed for FFA Rust POLAND 4Netplayers?
The name of FFA Rust POLAND 4Netplayers points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 146.0.44.242:28015.
Tags
What is meant by each tag on FFA Rust POLAND 4Netplayers?
These tags come from FFA Rust POLAND 4Netplayers and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp14 (Max players): It holds 14 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does FFA Rust POLAND 4Netplayers turn up among the Rust Insights lists and filters?
These Rust Insights lists include FFA Rust POLAND 4Netplayers: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on FFA Rust POLAND 4Netplayers right now?
Of its 14 slots, FFA Rust POLAND 4Netplayers currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 07:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does FFA Rust POLAND 4Netplayers place?
On player hours for the last seven days, FFA Rust POLAND 4Netplayers sits at #8,111, inside the top 37% of ranked servers.
Settings and rules
What are the settings and rules for FFA Rust POLAND 4Netplayers?
No gather rate appears in the name of FFA Rust POLAND 4Netplayers. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on FFA Rust POLAND 4Netplayers?
The game generates the map on FFA Rust POLAND 4Netplayers: procedural, size 2,000, seed 65464563. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to FFA Rust POLAND 4Netplayers?
Type client.connect 146.0.44.242:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.