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Rust Insights

Server profile

LinuxGSM

Offline, with 1 of 50 players on; ranked #13,832 of every public Rust server, the top 61%. It last wiped 26d ago.

Filed under
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#13,832ranktop 61%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:16 UTC27d ago 1 – running 1
Fri 2 Oct, 01:04 UTC27d ago 1 – 0.3 days 0
Thu 1 Oct, 18:12 UTC FW27d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average368/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average328/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average34/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average166/200

The short version

Quick answers

From the figures on this page.

Wipe days

On LinuxGSM, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does LinuxGSM wipe, and on which day?

There is no next wipe to predict: LinuxGSM wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 23 hours ago.

Server

What Rust version is live on LinuxGSM?

The Rust build is network protocol 2634 and build 166586, running on Linux, for LinuxGSM. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is LinuxGSM, and is it up at the moment?

The last sighting of LinuxGSM was 26 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 1 October 2026.

In which location does LinuxGSM sit?

No region is published by LinuxGSM. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 145.224.75.219:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on LinuxGSM?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what LinuxGSM publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature LinuxGSM?

These Rust Insights lists include LinuxGSM: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on LinuxGSM right now, and how does that number move?

LinuxGSM was last seen 26 days 13 hours ago and is offline right now.

How does LinuxGSM compare with other Rust servers in the ranking?

On player hours for the last seven days, LinuxGSM sits at #13,832, inside the top 61% of ranked servers.

Rules and settings

What settings and rules apply on LinuxGSM?

Nothing about gather rate is given in the name of LinuxGSM. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.

Which map is live on LinuxGSM?

The game generates the map on LinuxGSM, which is procedural.

How to join

What is the way to join LinuxGSM?

Type client.connect 145.224.75.219:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.