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Rust Insights

Server profile

LinuxGSM

Offline, with 1 of 50 players on; ranked #13,593 of every public Rust server, the top 60%. It last wiped 35d ago.

Filed under
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#13,593ranktop 60%
35d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 24 SepThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:11 UTC35d ago 1 – running 0
Thu 24 Sep, 09:43 UTC35d ago 1 – 0.3 days 1
Wed 23 Sep, 14:28 UTC36d ago 1 – 0.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average340/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average452/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average989/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average52/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does LinuxGSM look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does LinuxGSM wipe, and on which day?

There is no next wipe to predict: LinuxGSM wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 35 days 1 hours ago.

About the server

What Rust version is live on LinuxGSM?

Running on Linux, LinuxGSM is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for LinuxGSM, and is it online?

LinuxGSM is offline at the moment; the last time it was seen was 34 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 23 September 2026 is when Rust Insights first saw it.

Where does LinuxGSM run from?

There is no region published for LinuxGSM. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 145.224.73.57:28015.

Tags

How should you read the tags listed for LinuxGSM?

These tags come from LinuxGSM and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature LinuxGSM?

LinuxGSM appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on LinuxGSM right now, and how does that number move?

LinuxGSM is offline at the moment; the last sighting was 34 days 21 hours ago.

How does LinuxGSM compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts LinuxGSM at #13,593, among the top 60% of all ranked servers.

Rules and settings

How is LinuxGSM configured, and what rules apply?

The name of LinuxGSM does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map on LinuxGSM?

The game generates the map on LinuxGSM, which is procedural.

How to join

What is the way to join LinuxGSM?

Open the console with F1 in Rust and enter client.connect 145.224.73.57:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.