Server profile
test
Offline, with 0 of 10 players on; ranked #15,882 of every public Rust server, the top 72%. It last wiped 26d ago.
Offline 145.224.72.110:20000 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|545/625
- Rustoria.co - EU East Long414/450
- Rusty Moose |EU Main|97/250
- Rustafied.com - EU Friday55/100
- Rustoria.co - EU Main103/250
- Rustoria.co - EU East Medium226/225
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does test wipe?
Too few wipes are on record for test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 days 20 hours ago.
Server
What Rust version is live on test?
Running on Windows, test is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
Has test stayed online, and is it up now?
The last sighting of test was 19 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 9 October 2026.
Where does test run from?
No region is published by test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 145.224.72.110:20000.
Tags
How should you read the tags listed for test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature test?
These Rust Insights lists include test: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on test right now, and how does that number move?
The last time test was seen online was 19 days 20 hours ago, and it is offline now.
In the ranking of Rust servers, where does test place?
On player hours for the last seven days, test sits at #15,882, inside the top 72% of ranked servers.
Settings and rules
What settings and rules apply on test?
No gather rate appears in the name of test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
Which map is live on test?
The game generates the map on test, which is procedural.
Join
How can you get onto test?
To connect, start Rust and enter client.connect 145.224.72.110:20000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.