Server profile · ger
EpicLiO.com
Online, with 0 of 50 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 265d ago.
Online 144.76.91.203:28215 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [光年]【萌新友好】软核|无氪公益服|养老5/10
- Rustoria.co - EU East Long417/450
- Rusty Moose |EU Monthly|266/300
- [EU East] Facepunch 494/350
- [EU] Facepunch 1140/400
- Rustopia.gg - US Large49/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does EpicLiO.com wipe, and on which day?
the force wipe puts EpicLiO.com's next wipe at an estimated time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 265 days 10 hours ago. The tags put wipes at monthly.
Server details
Does EpicLiO.com hold a steady frame rate?
Server fps averaged 80 over 48 hours; the lowest reading was 24. At its highest the entity count reached 333,444: buildings, deployables and everything else. It drew as much as 4,014 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does EpicLiO.com currently run?
Rust network protocol 2621 and build 142716 on Windows is what EpicLiO.com runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is EpicLiO.com, and is it up at the moment?
EpicLiO.com is currently reachable and online. Going by the uptime figure it gives, its last restart was around 11 hours ago. It spent 155 of the last 7 full days' 168 hours up, 92% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does EpicLiO.com run from?
EpicLiO.com does not publish a region, though the region code it carries is ger. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 144.76.91.203:28215.
Lists and tags
What is meant by each tag on EpicLiO.com?
These tags come from EpicLiO.com and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2621 (Protocol): Matching versions are required, and the protocol is 2621; cs142716 (Build): Build 142716 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rger (Region code): ger is the server's region code; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): Facepunch's softcore ruleset: you retain some inventory after dying. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does EpicLiO.com turn up among the Rust Insights lists and filters?
These Rust Insights lists include EpicLiO.com: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on EpicLiO.com right now?
At the time of this refresh, EpicLiO.com holds 0 players on 50 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does EpicLiO.com place?
On player hours for the last seven days, EpicLiO.com sits at #15,326, inside the top 69% of ranked servers.
Map and rules
How is EpicLiO.com configured, and what rules apply?
No gather rate appears in the name of EpicLiO.com. The default of 8 players per group is what applies here. You get softcore as the game mode, Part of your loot stays with you in this easier Facepunch mode. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on EpicLiO.com?
Size 4,500 and seed 160934937 define the procedural map on EpicLiO.com, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto EpicLiO.com?
Open the console with F1 in Rust and enter client.connect 144.76.91.203:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.